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Implementation of Trivial File Transfer Protocol TFTP Project The Trivial File Transfer Protocol (TFTP) is an Internet software utility for transferring fi

Implementation of Trivial File Transfer Protocol TFTP Project The Trivial File Transfer Protocol (TFTP) is an Internet software utility for transferring files that is simpler to use than the File Transfer Protocol (FTP) but less capable. It is used where user authentication and directory visibility are not required. For example, it is used by Cisco routers and switches to transfer images of the operating system from/to the devices. NOTE: TFTP’s port is 69 (a system/OS port). This is below 1024 and therefore you cannot bind a Socket to it unless you have administrative access rights on the machine you are working. To avoid any complications you can use any port > 1024 to bind server sockets Assignment 2
The Trivial File Transfer Protocol (TFTP) is an Internet software utility for
transferring files that is simpler to use than the File Transfer Protocol (FTP)
but less capable. It is used where user authentication and directory visibility
are not required. For example, it is used by Cisco routers and switches to
transfer images of the operating system from/to the devices.
NOTE: TFTP’s port is 69 (a system/OS port). This is below 1024 and
therefore you cannot bind a Socket to it unless you have administrative
access rights on the machine you are working. To avoid any complications
you can use any port > 1024 to bind server sockets.
Task 1: Implementation of the Trivial File
Transfer Protocol (TFTP)
For this task you need to implement (in Java) the Trivial File Transfer Protocol
(TFTP) as specified in RFC 1350 (Links to an external site.)Links to an
external site.. You will submit source code for a client and server application
that ‘speak’ the TFTP protocol. You will built your protocol on top of UDP.
Compared to the specifications in the RFC, you will implement a slightly
simplified version:
•
•
•
Support for octet mode only. The files should be transferred as a raw
sequence of bytes. Do not read, write or transfer files as characters.
Support only for error handling when the server is unable to satisfy the
request because the file cannot be found.
No support for error handling when data duplication occurs.
The client and server applications should be simple Java console
applications. The server should operate (i.e. read and write files) in the
directory where it is started from. The server should support simultaneous file
transfers to and from multiple clients. The client should just read command
line arguments (or have a very simple console-based menu – e.g. “press 1 to
store file, press 2 to retrieve file”) and execute user commands (i.e. reading or
writing a file).
Hint: the simplest way to implement timeouts is by calling
the setSoTimeout() method on the DatagramSocket objects (assuming that
you are using blocking I/O). If the timeout expires,
a java.net.SocketTimeoutException is raised, though the DatagramSocket is
still valid.
Task 2: Implementation of an even simpler
version of TFTP on top of TCP
For this task you will use TCP sockets to implement a protocol that operates
like TFTP (i.e. supports only read and write operations). Given that TCP
supports in-order, reliable data transport, you should not implement the
relevant mechanisms described in RFC 1350 (ACKs, retransmissions). The
client and server applications should be equally simple, as in Task 1. The
server must be able to handle multiple file transfers.
Marking Criteria
You should make sure that your code compiles. Code which does not compile
will receive at most 20%.
I will assess your assignment using the following criteria:
TFTP-UDP-Server (35%)
•
Is the server-side of the protocol fully and correctly implemented
(based on the specifications in the RFC)? i.e. read/write requests,
acknowledgments, timeouts, error handling, support for
simultaneous file transfers.
TFTP-UDP-Client (30%):
•
Is the client-side of the protocol fully and correctly implemented
(based on the specifications in the RFC)? i.e. read/write requests,
acknowledgments, timeouts, error handling.
TFTP-TCP-Server (10%)
•
Is the server-side of the protocol fully and correctly implemented?
i.e. read/write requests, error handling, support for simultaneous file
transfers.
TFTP-TCP-Client (10%):
•
Is the client-side of the protocol fully and correctly implemented?
i.e. read/write requests, error handling.
Description of Protocols (10%):
• Is
there description for both protocols and how/where the specifications
are implemented?
• Is the description well-written with clear references to the source code?
Other Characteristics (5%):
•
•
•
Is the code commented appropriately?
Is it indented correctly?
Is naming of variables and methods sensible?
Submission Guidelines
Standard penalties for late submissions will apply. You will need to submit
a .zip file containing the following:
•
•
Well-formatted and well-documented source code (written in Java) in 4
separate Netbeans projects that can be compiled and run. The Netbeans
projects, named TFTP-UDP-Server, TFTP-UDP-Client, TFTP-TCP-Server
and TFTP-TCP-Client, respectively, will include all required source code to
execute the 2 different file transfer protocols.
A short report (up to 2000 words) describing your protocols, the source
code and the design decisions that you made.
Please do not put your names on your submissions, but do include your
candidate number. Failure to submit source code, as described in the first
bullet, will result to a zero mark as I will not be able to assess your
programming effort.

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