University of California San Diego Management Questions please use the reading material and course handout to complete the questions. page limit: approxima
University of California San Diego Management Questions please use the reading material and course handout to complete the questions. page limit: approximately 5-7 pages (approximately 1 page per question). please let me know if you have any questions. FINAL: MGT 112
-Please answer all questions
-5 short essay questions (5 points each)
-Total points that can be achieved (25 points)
-Please upload the finished document to TritonEd by Jun 12, 10pm.
-Average time to finish the assignment: approximately 180 mins
-The exam is open book/open notes
-page limit: approximately 5-7 pages (approximately 1 page per question)
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1. Building on the case study “General Motors and The Chevy Cobalt Ignition
Switch Crisis,” what would be your recommendations to the CEO for an
appropriate communication response (crisis communication)? Please analyze
how the company can try to avoid similar crises in the future?
2. Using a company of your choice, how would you build up and implement a
successful value proposition around ‘reverse innovation,’ building on the article
on “Engineering Reverse Innovations.” Which companies/industries could be less
suitable for reverse innovation and why?
3. Building on the article on “Embracing Agile” (Rigby et al., 2016, Harvard
Business Review), please critically analyze the conditions that are favorable and
unfavorable for agile. Also, please describe and analyze two recent industry
examples, where companies successfully implemented agile approaches.
4. Please analyze some of the key synergies that Hyundai could try to materialize
by acquiring Kia Motors, building on your reading of the case “The Acquisition
and Restructuring of Kia Motors by Hyundai Motors.” Which cultural aspects
need to be evaluated and carefully assessed when acquiring Kia?
5. Please develop and analyze a Business Model canvas (see next page) for one of
the below examples:
-A new food truck on campus (you can choose any food truck you like)
-A company of your choice.
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Strategy
Session 6
Game Theory, Strategic Restructuring,
and Turnarounds
San Diego, CA
AGENDA
§ Game Theory and Strategic Management
§ Strategic Restructuring and Turnarounds
§ Managing Adaptations
§ Strategy Tools
2
1
Game Theory
History and Overview
Overview:
-Decision Making especially
regarding cooperation and
conflict
-Logical Decision Making in
Human Behavior
History:
John von Neumann (1928,
1944) Theories of Games
and Economic Behavior
John Nash (1950) on NonCo-operative Games
Applications:
Economics (11 Nobel
Laureates), Political
Science (Decision Making),
Biology (Signaling Theory)
Simultaneous Games – Matrix
Sequential Games – Game Tree
Repeated Games
Adapted from Besanko et al. Economics of Strategy. Wiley.
Game Theory
Simultaneous Games – Matrix
Company B
Don’t
Expand
Expand
Don’t
Expand
17, 17
15, 21
Expand
21, 15
16, 16
Company A
-simultaneous and independent decision making
-all decision makers rational decisions
-anticipation of likely actions of competitors
Adapted from Besanko et al. Economics of Strategy. Wiley.
2
Game Theory
Simultaneous Games – Matrix
Company B
Don’t
Expand
Expand
Don’t
Expand
17, 17
15, 21
Expand
21, 15
16, 16
Company A
Adapted from Besanko et al. Economics of Strategy. Wiley.
Game Theory
Simultaneous Games – Dominant Strategy
Company B
Don’t
Expand
Expand
Don’t
Expand
17, 17
15, 21
Expand
21, 15
16, 16
Company A
Dominant Strategy: Expand
-Take the position of company A:
-If company B does not expand, your choice is between 17 and 21, so company A expands
-If company B expands, your choice is between 15 and 16, so company A expands
-so, no matter what company B does, company A expands
-this is a dominant stratregy
Adapted from Besanko et al. Economics of Strategy. Wiley.
3
Game Theory
Simultaneous Games – Matrix
Company B
Don’t
Expand
Expand
Don’t
Expand
17, 17
15, 21
Expand
21, 15
16, 16
Company A
Adapted from Besanko et al. Economics of Strategy. Wiley.
Simultaneous Games – Dominant Strategy
Company B
Don’t
Expand
Expand
Don’t
Expand
17, 17
15, 21
Expand
21, 15
16, 16
Dominant Strategy: Expand
Game Theory
Company A
-Take the position of company B:
-If company A does not expand, your choice is between 17 and 21, so company B expands
-If company B expands, your choice is between 15 and 16, so company B expands
-so, no matter what company A does, company B expands
-this is a dominant strategy
Adapted from Besanko et al. Economics of Strategy. Wiley.
4
Game Theory
Simultaneous Games – Nash Equilibrium
Company B
Don’t
Expand
Expand
Don’t
Expand
17, 17
15, 21
Expand
21, 15
Company A
Nash Equilibrium
16, 16
-Nash Equilibrium:
-simultaneous and independent decision, one shot
-no company is able to benefit by changing strategies while the other company keep theirs unchanged
-Company A maximizes profit Counting in company B’s strategy
-Company B maximizes profit Counting in company A’s strategy
Adapted from Besanko et al. Economics of Strategy. Wiley.
Game Theory
Sequential Games – Game Tree
Company B
Small
Company A
Small
Small
Small
-sequential decision making
-all decision makers rational decisions
-anticipation of likely actions of competitors
Adapted from Besanko et al. Economics of Strategy. Wiley.
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Game Theory
Sequential Games – Subgame Perfect Nash Equilibrium (SPNE)
Company B
(18, 18)
Small
(15, 19)
(9, 18)
(19, 15)
Company A
Small
Small
(16, 16)
(8, 12)
(18, 9)
Small
-backward induction (foldback method)
-each decision node is represented by green squares
-1. What is company B’s optimal decision for each of company A’s choices
(12, 8)
(0, 0)
Adapted from Besanko et al. Economics of Strategy. Wiley.
Game Theory
Sequential Games – Subgame Perfect Nash Equilibrium (SPNE)
Company B
(18, 18)
Small
(15, 19)
(9, 18)
(19, 15)
Company A
Small
Small
(16, 16)
(8, 12)
(18, 9)
Small
-backward induction (foldback method)
-each decision node is represented by green squares
(12, 8)
(0, 0)
Adapted from Besanko et al. Economics of Strategy. Wiley.
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Game Theory
Sequential Games – Subgame Perfect Nash Equilibrium (SPNE)
Company B
(18, 18)
Small
(15, 19)
(9, 18)
(19, 15)
Company A
Small
Small
(16, 16)
(8, 12)
(18, 9)
Small
(12, 8)
(0, 0)
-backward induction (foldback method)
-each decision node is represented by green squares
Adapted from Besanko et al. Economics of Strategy. Wiley.
Game Theory
Sequential Games – Subgame Perfect Nash Equilibrium (SPNE)
Company B
(18, 18)
Small
(15, 19)
(9, 18)
(19, 15)
Company A
Small
Small
(16, 16)
(8, 12)
(18, 9)
Small
-backward induction (foldback method)
-each decision node is represented by green squares
-Best outcomes for company B are highlighted in Red Fond
(12, 8)
(0, 0)
Adapted from Besanko et al. Economics of Strategy. Wiley.
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Game Theory
Sequential Games – Subgame Perfect Nash Equilibrium (SPNE)
Company B
(18, 18)
Small
(15, 19)
(9, 18)
(19, 15)
Company A
Small
Small
(16, 16)
(8, 12)
(18, 9)
Small
(12, 8)
-backward induction (foldback method)
-each decision node is represented by green squares
-Best outcomes for company B are highlighted in Red Fond
-Company A’s choices are now highlighted in
(0, 0)
-foldback tells us that if company A chooses “Large”, given company B’s optimal reaction, the profit of company A
will be 18
-The SPNE is for company A to choose “Large” and for company B to respond with “Don ’t expand”
Adapted from Besanko et al. Economics of Strategy. Wiley.
Game Theory
Simultaneous Games – Prisoner’s Dilemma
Prisoner B
Stays Silent
(Cooperate)
Betrays
(Defect)
Stays Silent
(Cooperate)
-1, -1
-3, 0
Betrays
(Defect)
0, -3
Prisoner A
Nash Equilibrium
-2, -2
-Prisoner’s Dilemma:
-simultaneous, independent decision, no later retributions
-Defecting is the dominant strategy for prisoners A and B
-The “Dilemma” is that mutual cooperation would yield a better outcome
-however, the choice to cooperate on an individual level is not rational
Adapted from Besanko et al. Economics of Strategy. Wiley.
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Game Theory
Repeated Games – Grim Trigger Strategy
Prisoner B
Stays Silent
(Cooperate)
Betrays
(Defect)
Stays Silent
(Cooperate)
-1, -1
-3, 0
Betrays
(Defect)
0, -3
-2, -2
Prisoner A
-Grim Trigger Strategy:
-repeated game scenario
-grim trigger is a trigger strategy
-Initial choice is co-operate
-as soon as opponent defects (trigger), you defect forever
-most strictly unforgiving strategy in a repeated game
Adapted from Besanko et al. Economics of Strategy. Wiley.
Game Theory
Repeated Games – Discount Rate
Future payoffs are discounted (less valuable)
-interest rates
-value of potential future consumption is < current consumption
Prisoner B
Example
Prisoner A
Stays Silent
(Cooperate)
Betrays
(Defect)
Stays Silent
(Cooperate)
1, 1
-1, 2
Betrays
(Defect)
2, -1
0, 0
Adapted from Besanko et al. Economics of Strategy. Wiley.
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Game Theory
Repeated Games – Grim Trigger and Discount Rate
Prisoner B
Prisoner A
Stays Silent
(Cooperate)
Betrays
(Defect)
Stays Silent
(Cooperate)
1, 1
-1, 2
Betrays
(Defect)
2, -1
0, 0
Adapted from Besanko et al. Economics of Strategy. Wiley., Levin, J. Bargaining and Repeated Games. 2002. Stanford University
AGENDA
§ Game Theory and Strategic Management
§ Strategic Restructuring and Turnarounds
§ Managing Adaptations
§ Strategy Tools
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10
Defining the current and future core of a business is
essential for strategic endeavors.
Adjusted Ansoff Growth Model
New
Products/
Services
Core
Products/Se
rvices
Expansion
outside Core
Products/Services
Products and Services
Adjacent
Products/Se
rvices
•The Core as an
Onion:
•Getting to the
inner layers
EXPLORATION
•The Core as a
Tree:
•Getting to the
roots
Adjacencies along
Core Products/
Services
Expansion
outside Core
Segments and
Adjacencies alongMarkets
Core Segments
and Markets
Core
Core
•Balancing
Exploration and
Exploitation:
•Organizational
challenges
Segments and Markets
Core segments/ Adjacent
markets
Segments/Markets
EXPLOITATION
New Segments
and Markets
Sources: Ansoff, I. (1965). Corporate strategy: An analytic approach to business policy for growth and expansion. New York: McGraw Hill.,
Schoemaker, P., (1992), "How to Link Straregic Vision to Core Capabilities," Sloan Management Review, 67-81.
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2
“Most companies don’t die of starvation, but die of
indigestion…” Jorgen Knudstorp (CEO, LEGO).
Adjacencies of LEGO
Legoland
Billund (DK)
Adjacent
Products/Se
rvices
Core
Products/Se
rvices
Products and Services
New
Products/
Services
Lego Media
(Movies) Lego
Lego Mindstorms
(Robotic Bricks) Stores
Duplo (PreSchool)
Lego Bricks
Core
EXPLORATION
Licensing
(Star
Wars)
Legoland Legoland Malaysia
Windsor &
California
Segments and Markets
EXPLOITATION
Core segments/ Adjacent
markets
Segments/Markets
•LEGO:
•“…most companies
don’t die of
starvation, but die of
indigestion,” Jorgen
Knudstorp (CEO,
LEGO).
•One of the rules I
stick to is that you
can really only build
an adjacency to
your core business
every three to five
years, because it’s
such a major
undertaking in terms
of culture and in
terms of capability.”
Jorgen Knudstorp
(CEO, LEGO).
New Segments
and Markets
Sources: Company Websites, http://www.meettheboss.tv/blog/lego-the-building-blocks-to-success
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3
11
Generally, we speak of three levels of crises. Please Find Examples.
Rising Effect of Crisis Impact
External
Factors
Organizational
Factors
Business
Model
Crisis
Bottom-Line Crisis
Liquidity Crisis
Innovation
Factors
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4
Generally, we speak of three levels of crises. Please Find Examples.
Rising Effect of Crisis Impact
External
Factors
Organizational
Factors
Business
Model
Crisis
Bottom-Line Crisis
Liquidity Crisis
Innovation
Factors
• Business Model does
not sustain revenues and
profitability
• Digital Strategies have
out paced business model
• Fixed cost are
unsustainable
• Utilization of assets and
employee base is difficult
• Heavy profitability impact
• Liquidity and cash flow
structure threatens the
survival of the firm
• Falling through
covenants
Please
Find
Examples
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5
12
Liquidity Initiatives
Liquidity Initiatives
Low
Low
Medium
Medium
High
High
Liquidity Initiatives
Factoring
Selective Out- Divesting
sourcing
Inventory Adjusted Sell and
Manage Supplier Lease
ment
back
Credit
New
Loan
Refinan- Credit
lines
cing
Loan and Asset Modifications
Liquidity
Sources: Adapted from Rhodes, D. and Stelter, D. (2009). Seize Advantage in A Downturn. Harvard Business Review.
2
6
Investing in the Core and Revenue Initiatives
Investing in the Core and Revenue Initiatives
Revenue Initiatives and Investing in the Core
Low
Medium
High
Low
Sales
Incentives
and
Discounts
Bundling
Investing in the Core
Revenue
Upselling
Cross
selling
Medium
High
Partnering and
Investing
Acquisitions
Strength
ening
R&D
Agile
Innovation
Sources: Adapted from Rhodes, D. and Stelter, D. (2009). Seize Advantage in A Downturn. Harvard Business Review.
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7
13
Turnaround optimization levers can be structured around a
variety of areas.
Optimization levers
Capex
Impact
Opex
Impact
Cash Flow
Impact
CrossSelling and
Upselling
Revenues
Process
Optimization
(Lean)
Other
Initiative 1
Initiative 2
Initiative 3
Initiative 4
Initiative 5
Low
-
High
28
Signals
Assumptions
Decisions
Implementation of large restructuring needs can be achieved
by developing and emphasizing specific signals.
Values, Honesty
Boldness
(risk taking)
Innovativeness
Assumptions
Assumptions
on Risk
on
Assumptions on
Values
Power Structures
Promotions
(Power
Structures)
Success
Incentives
(monetary/
non monetary)
Incentives to
Take Risk
Assumptions on
Collaborations
Assumptions on
Output
orientation
Flexibility and
Outcome
orientation
Behavior in meetings,
in front of suppliers,
in front of customers
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14
Signals
Assumptions
Decisions
Implementation of large restructuring projects can be
achieved by developing and emphasizing specific signals.
Values, Honesty
Boldness
(risk taking)
Innovativeness
Assumptions
Assumptions
on Risk
on
Assumptions on
Values
Power Structures
Organizations, Member/
Non member,
Power
Structures
Behavior in
meetings,
Integration
of suppliers,
customers
Incentives to
Take Risk
Assumptions on
Collaborations
Assumptions on
Output
and Implementation
Flexibility and
Outcome
Orientation
Learning,
Sharing,
Success
Incentives.
2
Implementation
Focus
30
Assumptions
Assumptions
on Risk
on
Assumptions on
Values
Power Structures
Assumptions on
Collaborations
Assumptions on
Output
orientation
Signals
Assumptions
Decisions
Which signals would you send at Ducati to facilitate change
and which would be the decisions you want to encourage.
31
15
Article: Sidney Finkelstein: Secrets of the Superbosses
Key Success Factors
Unconventional Hiring:
Retention and Job
Positioning
-Intelligence
-Creativity
-Flexibility
Bill Sanders (real estate
guru): -hiring people “four
times smarter than him”
“If you can’t find
somenone great you
should not hire at all”
Find Unlikely Winners:
Hiring runway model
because she really “got
the clothes”
Sanders: Hiking for
finding different insights
-Shape job around talent
-(backup quarterback can
excel with shorter reach
but more precision, hence
short pass strategy, Bill
Walsh-Cincinnati Bengals)
Accept Churn
-Talented people will have
fast-paced careers
-Succeed inside and
outside the organization
makes a firm attractive
(e.g., Consulting, Law,
Innovation Companies,
etc.)
Ralph Lauren: Reason
for what people are
wearing”
Hands-On Leadership
-Set high expectations
“perfect is good enough”
-Instill sense of
exceptionalism in people
-Be a master
-Effective Delegators
-Hands-One-Experience
-Mentoring and offer
instruction
-Intense feedback
-Can extend to Live
lessons (exercising, etc.)
-Customized carreer
paths
-Beyond time in
organizations
àDeveloping Business
Partnerships
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AGENDA
§ Competitive Advantage and Market Entry
§ International Strategy
§ Case: Leading International Adaptations
§ Strategy Tools
33
16
The five stages of grief (Kuebler-Ross Model, 1969).
High
Denial
Acceptance
Morale
Anger
Bargaining
Depression
Low
Time
34
Sources: Adapted from E. Kuebler-Ross (1969), On Death and Dying, Touchstone, New York, NY.
The five stages of grief (Kuebler-Ross, 1969) can be adapted to
change management.
High
Changes/
Integration
Denial
Acceptance
Morale
Anger
Bargaining
Testing/
Experimenting
Depression
Low
Time
Sources: Adapted from E. Kuebler-Ross (1969), On Death and Dying, Touchstone, New York, NY.
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17
Change management includes new structures and capability
management.
High
Change
Denial
Acceptance
Morale
Anger
Experiment
Bargaining
Depression
Low
Time
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Sources: Adapted from E. Kuebler-Ross (1969), On Death and Dying, Touchstone, New York, NY.
Strategies can be implemented along a matrix that captures impact of an
initiative and difficulty level of execution
Early (Quick) Wins
High
A
Impact
C
B
D
Low
High
Difficulty Level
Low
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Stakeholder Analysis (Interest Groups):
https://www.youtube.com/watch?v=8zGFvzMMO9w (starting at 8 mins)
Stakeholder Identification
Stakeholders (int. & ext.)
Example
38
Stakeholder Analysis and Management
Stakeholder Prioritization
Stakeholders
Example in Video
Power (1-5)
39
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Stakeholder Analysis and Management
Stakeholder Rating
Stakeholders
Negative
-10
Neutral
0
Positive Power
+10 (1-5)
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Stakeholder Analysis and Management
Stakeholder Movements
Stakeholders
Negative
-10
Neutral
0
Positive Power
+10 (1-5)
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20
Strategy
Session 7
Crisis Strategies
San Diego, CA
AGENDA
§ Principles of Crisis Strategies
§ Case Analysis: Strategy Approaches During a Crisis
§ Scenario Example
2
1
Crisis Leadership
Crisis Leadership
External
Crisis
Leadership
And Team
Decisions
Resources and
Capabilities
Internal
Crisis
• Right team
• Right people in right
positions (Jim Collins)
• Mixed Team (Experts)
• Empowering
• Right decision
processes
• Right Escalation
Processes
• Prioritizations
• Resource Allocation
Systems
• Resource Utilization
• Capability
configurations
3
Crisis Leadership
Crisis Leadrship- Examples
Leadership
And Team
Examples
• Leadership
• Mixed Teams
• Drilling experts
• Measuring (GPS) experts
• Doctors, Psychologists
• Prioritization of Problems
Decisions
• Triage in a Hospital (from
red to blue)
• No wait to long wait
Resources and
Capabilities
• Free iPhone 4 cases
• Wireless testing lab
• New (recalibrated)
version of iOS
4
2
Crisis Management has three stages
Stages
Ex-Ante: Crisis Plan
Ex ante: Crisis Plan
Step 1: Ex-Ante
Team and Responsibilities
-Selection of complementary skillset
-Hierarchies
-Information flow
Scenario Planning
-Internal and external Scenarios
-practice from examples
-Solving mechanisms
-Implementations
Communication Strategies
-Internal and external
communications
-Channel mix
-Unconventional channels
Risk Management and Prevention
Techniques
-Matrix
-Contingencies
-Mitigations
6
Step 2: Immediate Response
Step 3: Ex-post
5
Ex-Ante: Crisis Plan
Ex ante: Crisis Plan
Team and Responsibilities
-Selection of complementary skillset
-Hierarchies
-Information flow
Scenario Planning
-Internal and external Scenarios
-practice from examples
-Solving mechanisms
-Implementations
Communication Strategies
-Internal and external
communications
-Channel mix
-Unconventional channels
Risk Management and Prevention
Techniques
-Matrix
-Contingencies
-Mitigations
6
3
Risk Matrix Development
Risk Matrix
Risk
Outcomes/Consequences
Low
Probability
Medium
Major
Severe
High
Medium
Low
Risk Mitigation and Contingency Development
Risk mitigation and contingencies
Risk Scenario
Color
Code on
Matrix
Mitigation
Contingency
Responsible
8
4
Risk after Mitigation and Contingency development
Risk after Mitigation and Contingencies
Risk
Outcomes/Consequences
Low
Probability...
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