In what way does the Chaos Game model the formation of complexity in nature? In your answer you may want to consider the following:
Is the final product of the Chaos Game simple or complex?
Are most structures in nature simple or complex?
Would you have thought that you could produce an object like this by using a dice roll as part of your graphing method?
In what way is the “rule” similar to the genetic code or protein structure?
In what way are the die rolls similar to the process of random mutation?